Chip Beta Release 0.10


It's been awhile since I've decided to work on this project again but here I am. I worked hard changing a lot of things and adding new content.


Stage 2:

-Added signs that act as another NPC

-Spikes that destroy Chip. Obstacles basically.

-Loads of secret routes

-Sideways vines for more vine climbing adventures

-Clouds (Not yet accessible)

-Three types of enemies (Not yet accessible)

-Wood backgrounds for trees. Prettier aesthetic


Changes/Fixes (There's a whole lot):

-Spent hours changing out all the text systems. They were blurry but now should be sharp. 

-Went back and added a bonus flag to the first stage

-Added wood backgrounds to the first stage

-Updated the introduction screen so it's not blurry. My name is also switched back to Fweddle

-Fixed text boxes for NPCS. If NPC is on the edge of the screen the box will move into a more suitable location

-Changed the particles for Chip dying. They are now bananas.


Planned Content:

-Stage 3

-Bonus Stages

-Backgrounds for all the stages

-Story elements / Cutscenes

-More art elements and decorative content

-Alternating sound tracks

-Sounds for mushrooms and vines (quiet sounds)


We'll see how long it takes me to roll out the next big update.

Files

Project Prototype 0.10.zip Play in browser
Mar 15, 2022

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